Tag Archives: Bungie
The GeeksFTW- Episode 273
Podcast: Play in new window | Download
This episode is a late, but it is a shorter one. We chat about upcoming games, current expansion in Destiny, and some great news topics.
If you are looking for more from us then check out our YouTube Page for game reviews, quick looks and more. We want to know what you think of this episode so please let us know your thoughts. You can leave feedback on iTunes, Twitter, Facebook, Stitcher Radio, send email to TheGeeksFTW@gmail.com , or leave a comment below. And remember we are still looking for writers and guest hosts so if you are interested than please contact us. Show notes will be below. We hope you enjoy!
Review: Destiny: The Taken King
Score: 9 out of 10
Bungie released Destiny on September 9th 2014. Since its release there has been a roller-coaster of opinions on the state of the game. Some people stopped playing the game soon after release, some people continued playing with the 2 expansions that released in “Year One” of Destiny, some have never left(myself included) and some are just now jumping in the game. Destiny is tackling new territories in the console world. The Taken King kicks off “Year Two” of Destiny and fixes a lot of issues from “Year One”.
One of the biggest criticisms of Destiny is the story or lack of story. There were so many questions and few answers. The Taken King gives us an interesting story that connects to a former Raid Boss that we had in Year One of Destiny. We get a few cut-scenes, a lot of dialogue that is given before, during and after missions, and of course Grimoire Cards that are available on their website. There is a lot of very fascinating conversations from characters that until now have only had glimpses of their personalities from short one lines in the tower. It was a lot more satisfying playing through missions and feeling like you are involved in the world of Destiny.
The Taken King introduces an entirely new playable area called The Dreadnaught. This is the enormous ship of Oryx(the main antagonist). The Dreadnaught includes patrol missions, events that are player triggered, and more. The Court of Oryx is an event that requires a player to place a rune(item that can be acquired various ways) and then face one out of a few different mini boss fights. There are 3 tiers. The first tier is one mini boss. The second tier is 2 mini bosses at once. The third tier is a unique boss that is specific to that week. Most of the mini boss fights have certain mechanics to follow that prevent you from just team shooting the boss. This type of event is to encourage you to work as a team with not only your fireteam, but with other players in your area.
Weapons are a huge factor of this game. Shooting is everything and the weapons truly matter. They have left behind most Year One Weapons, but they are still relevant in Year One Content and regular crucible (Competitive Multi-player). They have re-balanced the weapons with Year 2. Year one had a lot of weapons that were overpowered and made the game a bit annoying for some people. Exotic weapons are the top tier of weapons in Destiny. There are some you can buy or get as drops, but there are a lot that are tied to Quests.
Quests are multi part missions that lead to a reward. The reward could be experience points, armor upgrade, weapon upgrade, type of currency, or, as mentioned previously, an exotic weapon. There are various Quests in Destiny. When you complete the main story of The Taken King it continues with a variety of quests. Quests can be as simple as killing enemies with certain weapons or completing new missions that open up just for that particular quests. When you complete one part of a Quest it will unlock another part. The amount of quests can add up and be a bit overwhelming at times, but it adds more play time to the game as well as give some pretty cool rewards.
Crucible is the competitive multi-player mode for Destiny. The Taken King has added a couple new modes as well as maps. Rift is a capture and deliver mode that relies on you to work as a team to capture the rift and ignite it at your enemies’ spawn point. Mayhem mode is a mode where all abilities cooldowns are greatly reduced. This means that you get more grenades, more melees, and your Super recharges faster. Things can get pretty crazy in this mode. Another mode added is Zone Control. This differs from regular control with controlling the points matters over kills. In the previous control mode(which is still available) Kills matter a lot and if your team gets enough kills they don’t have to worry about capturing and controlling the points. Last point for Crucible is the Mercy rule. This will end the match if one team is winning by a huge lead. This will keep players from struggling in a match where people keep quitting on their team and they are stuck losing till the final point is scored or time runs out.
End game content is very important to a game like Destiny. Quests help with that, but the Raid is another huge piece of End Game Content that keeps gamers playing Destiny each and every week. The raid takes place where the main story ends. It takes place on the Dreadnaught and consists of 4 different Boss Fights, 2 mechanic driven missions, a few jumping puzzles and a small maze to get through. Overall The King’s Fall Raid is fun and is designed to make your fireteam work together. This requires you to have a team of 6 players. There is a normal mode that suggests a Light Level of 290 and a Hard Mode that suggests a Light Level of 310. I have found the Hard Mode to be playable around 303-305. The last fight with Oryx is where a light level of 309-311 would be required for most people to play through it without tons of difficulties. They have announced there will be challenge modes with this raid. The raid is the best way to get high level gear. Normal Mode drops 300-310 light level gear and Hard Mode drops 310-320 light level gear.
Overall I feel like Destiny: The Taken King is a huge improvement to Destiny. $60 gets you all of Year One and The Taken King content. It is hard to beat that value if you haven’t picked it up. They continue to support the game with patches, bug fixes, special events, and promises of more to come. This review only scratches the surface of what Destiny: The Taken King has to offer. If you are looking for a game to sink a lot of time into then I would suggest picking up Destiny: The Taken King.
The GeeksFTW- Episode 234
Podcast: Play in new window | Download
We are a bit late because we recorded on Saturday but nonetheless we are back!
If you are looking for more from us then check out our YouTube Page for game reviews, quick looks and more. We want to know what you think of this episode so please let us know your thoughts. You can leave feedback on iTunes, Twitter, Facebook, Stitcher Radio, send email to TheGeeksFTW@gmail.com , or leave a comment below. And remember we are still looking for writers and guest hosts so if you are interested than please contact us. Show notes will be below. We hope you enjoy!
The GeeksFTW – Episode 165
Podcast: Play in new window | Download
We are sorry for this episode being late. Our Website was down and had so many technical issues to resolve but we are back for another episode this week and will have the new episodes out on Friday as usual.
If you are looking for more from us then check out our YouTube Page for game reviews, quick looks and more. You can also check out our other Podcast I Recommend. We really want to know what you think of this episode so please let us know your thoughts. You can leave feedback on iTunes, Zune, Twitter, Facebook, Stitcher Radio, send email to TheGeeksFTW@gmail.com , call our voiceline at 1-347-433-5389 (Geek-FTW) , or leave a comment below. And remember we are still looking for writers and guest hosts so if you are interested than please contact us. Show notes will be below. We hope you enjoy!
The GeeksFTW- Episode 136
Podcast: Play in new window | Download
This week William and Stuart are joined by not 1 but 2 guests! They are joined by Brad and Josh from the RandomGeeks podcast that can be found on iTunes or at RandomGeeks.com They sit down with us as we all geek out on what has been going on in the geek world for us. If you enjoyed them on the show let us know and also check their podcast out!
If you are looking for more from us then check out our YouTube Page for game reviews, quick looks and more. You can also check out our other Podcast I Recommend. We really want to know what you think of this episode so please let us know your thoughts. You can leave feedback on iTunes, Zune, Twitter, Facebook, Stitcher Radio, send email to TheGeeksFTW@gmail.com , call our voiceline at 1-347-433-5389 (Geek-FTW) , or leave a comment below. And remember we are still looking for writers and guest hosts so if you are interested than please contact us. Show notes will be below. We hope you enjoy!
Halo reach: Defiant Map Pack coming in March
Its been a long while since we’ve heard about the updates regarding the Halo Reach franchise. The last DLC for this sequel which was the Noble Map pack was certainly exciting on some extent but we all know in the gaming world, players have this trait of getting bored too easily and you can count me in for that!
Coming from the gamingsphere, this new leak was unearthed and it appears the next map pack will be called as “Defiantâ€. According to this French-based website, this Defiant Map pack would be the latest DLC for Halo Reach and it would contain three new battlefields namely: Condemned, Unearthed and Highlands.
Halo Reach Max Rank cap lifted
Â
Not to long ago it was posted on Bungie.net that once the Halo Reach community reached (no pun intended) 117 million daily/weekly challenges completed, that the max rank cap would be lifted. It was reported that sometime in the month of November Bungie would remove the cap that shows Max rank once you obtain the rank of Lt. colonel grade 3. Some have endlessly been watching the ticker on bungie.net that has be quickly approaching the finish line. Well Halo fans the wait is over
Halo Reach Review
Tuesday, September 14, one of the most anticipating games of all time was released, Halo Reach. Over half a million players were logged online playing this game only hours after it hit the store shelves. Reach sales ‘reached’ over $200 million on just that first day.
Halo Reach takes place just before the events of the first Halo game. You are the new Noble Six in Spartan Noble Team. A position that the rest of the team would rather not be filled. The rumor is that a live action trailer that was released just before the game was the final events of the previous Noble Six. As the new Noble Six you quickly prove that you are defiantly qualified for the slot.
A lot of specific information is in my review of the Halo Reach Multiplayer Beta. It that review I go into detail about the new weapons, how the game physics has changed, a couple of the new armor abilities, and even the new mutilplayer modes. The features that has changed are a couple new armor abilities. Drop shields is one such new ability, which acts just like the bubble shield from Halo 3. Another of the new abilities is the hologram, the hologram sends out a copy of the player in a straight to the point that the player picks.
The campaign in Reach starts out with the player joining Noble team and immediately sent out investigate what at first thought are rebel attacks. By the end of the first mission the player learns the dreadful truth at Reach is being invaded by the Covenant. Now if you know anything about Halo lore, you know what’s going to happen to Reach. Most Halo fans know the big events of the Fall of Reach but this campaign delves into the smaller unknown, but still important events. After finishing the campaign stay until after the credits there a bonus at the end, like in all Halo games.
The firefight mode is a blast to play. Spending hours playing with four friends is the only way really to play firefight. Competitive multiplayer is no slouch either. Playing 16 player free for all and watching one player fall off a forge remake of lockout, chasing a hologram is what makes games like this worth playing.
The new forge world is the most genius map Bungie could have made. It’s insanely large map to be used in forge to make many different types of maps. One area in the map is a large valley and the landscape is a copy of Coagulation and Bungie went a head and did what every one would want with that and made the Blood Gulch bases. Another area is a large pillar made of earth and with the structures available, in Forge, Bungie remade Ascension. The forge world ends with a hanger-like area inside a cliff.
(I am issuing a challenge, to make a working map that includes every area of Forge World. Once done please send the map to me. I so want to play a map like that.)
I recommend this game to anyone who has played and likes the other Halo games. For someone new to the Halo franchise I would start with Halo 1, although that person could start with Halo Reach and be fine.