Tag Archives: ghost

“We’re like the world’s gayest ninjas.” – Getting hooked on “Being Human”

Being Human Every week I meet up with a group of friends for a Stitch n Bitch and we knit, sew and otherwise craft while watching various movies and tv shows. About a month ago Amanda introduced us to a BBC show called “Being Human”. The basic plot of the show is about a vampire, a werewolf and a ghost who all live together in the same house and try to find a way to “be human” and fit in with normal people.

I was hooked from the first episode watching a rather hilarious moment involving George, the werewolf, having problems trying to find a spot in the woods to “Change”. After laughing hysterically at that bit I found that I wanted to see the rest of the series. Within a week I had it at the top of my Netflix queue and was happily watching Series One. Like many BBC series, each season is short (this one was only 6 episodes!) but I was captivated by every moment.

Let’s just say I’d much rather watch 6 amazing episodes of a series and feel like I was part of the story than watch the third season of True Blood drag on like it did.

The lore of the supernatural is a little different in this series than often portrayed in other media. For example, Mitchell, the vampire, can go out in the sunlight though he prefers to wear sunglasses to shield his eyes. Vampires also have a very low body temperature that they are all too aware of. You often see Mitchell wearing coats and fingerless gloves to keep warm. Religious symbols and speech do affect them as well as the infamous stake through the heart.

The way that Mitchell describes the change from human to werewolf is captivating. I’d always thought that the change must be painful. After all, your bones are changing shape along with your organs. All of that combined never seemed to be a happy process to me. In the series it’s described as a combination of a heart attack, massive organ failure, tearing and reforming. George’s screams of pain during the change only accent that every time it happens on screen. In the series, the virus (for lack of a better term) can be spread through scratches from a werewolf.

Ghost are very similar to regular lore. They usually appear in the clothes that they died in and are here for a purpose, either to complete something that was unfinished in their lives or to experience something they hadn’t before dying. They can be seen by other supernatural creatures but not by most regular humans. Annie “haunts” the house that she and her fiancé, Owen, rented before her death and she is extremely happy when both George and Mitchell move in and can see her.

I just finished watching Series One last night and I’m going to have to rewatch the last episode to catch a few things that I missed. I already have Series Two ready on my queue (all three discs in a row!) and I’m looking forward to seeing what happens with Mitchell, George and Annie.

On a somewhat more girly note, Russell Tovey who plays George is so adorable that I find myself alternately face palming and wanting to hug him. Aidan Turner plays Mitchell and I have to admit, though my most recent vampire crush was tall, pale, blond and Swedish I can easily add the darker and rougher Mitchell to my list of “drool worthy” vampires.

The series has an extremely good mix of humor, drama, action and character development that keeps your attention no matter which character is on screen. While British humor may not be to everyone’s taste I think that this series might be worth trying even if you aren’t normally a fan. Let me know what you think of it after watching an episode or two!

Van Redd Reviews: Limbo

Darkness and Light are two of the simplest forms of artistic expression, and yet for all time they have been the most powerful. The subtext is easy to understand…quite primal in fact. Limbo plays to this strength and is one of the most haunting games I have ever played.

Haunting is quite apt as your character, a young boy, looks like a lost spirit. His form is black save for his dots of light eyes. The world he traverses through is a mix of shadow and light, the forms of trees and buildings just faintly apparent. From the very beginning you feel as if things are not right. You are made to feel weak and helpless; one hit will send you to your doom. Death lurks at every corner in this world and can come at you unexpectedly. From a huge spider and brain controlling slugs to environmental hazards like electric lines and buzz-saws. Each death is a very VERY gristly end for your little companion.

Limbo is actually a rather simple platformer. The controls are as simple as it gets; you use one button to run, one to jump and one to activate/push/pull. While this seems easy the trick to this game is in how devious the game becomes in timing what to do with when to do it. Limbo requires you to be creative and think outside of the “Mario Box”. You will not be jumping on enemies heads, instead you must lure them into traps, avoid them, or take advantage of a weakened foe.

Later in the game you will face devious gravity puzzles, be required to backtrack, and your brain will be stretched to figure out just how to get to your goal. Your goal, though, is not made very clear. You get a small indication that you are after a girl, your sister according to promotional materials. You are never told how you came to be in the forest; actually your never told anything. There are no cutscenes to really speak of, no dialogue, and no text to read. A highly subjective ending awaits you that I will in no way spoil, all I can say is that you will have to make your own mind up about this story of this game even more so than in Braid.

I was able to power though this game in a marathon six hour session, so be aware that this is not a game that is going to take up a huge amount of time.  I do not regret it and I do need to go back though and pick up some of the hidden orbs you can find. While I do enjoy the art style and minimalist approach, it does feel this was made as a “games are art” game merely for the sake of it.

BOTTOM LINE: While Limbo is a exciting, beautiful, and haunting experience the price tag is rather high. I totally recommend playing it but be aware that your only going to get about seven total hours of this game unless your into replaying it again and again.