Author Archives: Pau1adin
From Dust Review
The hits keep coming in this years Summer of Arcade with From Dust by Ubisoft Montpellier (XBLA 1200 MSP). Designed by Eric Chahi, From Dust puts you in the role of The Breath, a force called upon by a nomadic tribe that's able to harness the elements to aid them in their search of the ancients. From a first person view, you control a swirling cursor that is able to pick up earth, water and lava to deposit elsewhere. You can then create paths or remove obstacles for your tribe so they may venture to build villages or gather totems that allow protection from natural disasters or to augment your skills. The main goal is to lead your tribe to the next gateway so they can settle on new islands, each with their own challenges and environmental dangers.
A question of fingertips
I have a reputation for being biased of Nintendo. Though I’ve owned an NES, GameCube and a DS throughout my life as a gamer, I’ve always sold them in favor of a more perceived mature product.
That being said, I won’t overlook the fact they have been a driving force of innovation in the gaming industry for years. They’re not afraid to try new things regardless if they are adopted by gaming fans or emulated by their peers.
When it was leaked a successor to the Wii would be announced at this years E3 which would be on par (if not better) with current HD consoles and would use a more traditional control scheme, I was excited. Finally I might be able to experience a few first party titles with third party publishers on board to cater to my more mature gaming interests.
Then the Wii U was announced. I went from excited to downright perplexed. Now that I’ve had a few days to familiarize myself with as much information as I could find, I’ve come to the conclusion this product may not be right for me.Â