Category: PAX

Pax East 2016- Necropolis

I will start out by saying I didn’t get a chance to actually play this game. I was in a private media demo of the...

Pax East 2016- Tumblestone

This is the first game from Pax East that I wanted to share with you. I was walking through the show floor and all of...

Pax South 2016- Lightfall Interview

Level Designer extraordinaire Ben Archer of Bishop Games speaks with us about the very beautiful Lightfall. We discuss the inspiration, team, and voice behind the...

Pax South 2016- LootCrate Interview

We speak with Bob Holden, VP of Category Management, about Lootcrate’s newly announced Lootgaming subscription service. To sign up, go to lootcrate.com/gaming. Thanks for Jonalyn...

Pax South 2016- Moving Hazard Interview

We speak with consultant, designer and writer Christian Cantamessa about his new project from Psyop Games, Moving Hazard. For more on the game, visit www.MovingHazard.com....

Pax South 2016- AMD Interview

I speak with James Pryor of AMD about Mantle, high-bandwidth memory (HBM), DX12, Free Sync and their new line of Polaris products. For more information...

Pax South 2016- Elite Dangerous Interview

We speak with Edward Lewis, Community Content Rockstar, about Elite Dangerous’ CQC mode. For more information on the game, visit http://www.frontier.co.uk/....

PAX South 2016- Day One Show

Day One impressions of our perusal of PAX South 2016. We discuss the running theme of PAX, Best & Worst, and what we’re looking forward...