Stuart pulls an Inception and dives into a memory of a memory.
Level Designer extraordinaire Ben Archer of Bishop Games speaks with us about the very beautiful Lightfall. We discuss the inspiration, team, and voice behind the Unity-developed platformer. To learn more about Lightfall, visit www.bishopgames.com.
We speak with Bob Holden, VP of Category Management, about Lootcrate’s newly announced Lootgaming subscription service. To sign up, go to lootcrate.com/gaming. Thanks for Jonalyn Morris PR for arranging the interview.
We speak with consultant, designer and writer Christian Cantamessa about his new project from Psyop Games, Moving Hazard. For more on the game, visit www.MovingHazard.com.
I speak with James Pryor of AMD about Mantle, high-bandwidth memory (HBM), DX12, Free Sync and their new line of Polaris products. For more information on AMD, visit www.amd.com. Enjoy!
We speak with Edward Lewis, Community Content Rockstar, about Elite Dangerous’ CQC mode. For more information on the game, visit http://www.frontier.co.uk/.
Stuart enters the Conception Cube.
Day One impressions of our perusal of PAX South 2016. We discuss the running theme of PAX, Best & Worst, and what we’re looking forward to on Day 2. Host Twitter handles are below
We have another quick interview with the people at Tiny Build.
Here we have a quick interview about the game Happy Chess.